Hex-7 Version 2.0 www.mazeworks.com Copyright © 2002 Robert Kirkland
players take turns placing their pieces on any unoccupied hex. The
object of the game is for each player to connect their sides of the
board with an unbroken chain of their own pieces. For White, the chain
of white pieces would run from the lower left to upper right edge. For
Black, from the lower right to upper left. The chain may twist and turn
freely on its way from one edge to the other.
White plays first, but cannot make its opening move on the center hex. Play continues until one side or the other has won; the game cannot end in a draw.